- -5%
- No hay más artículos en su carrito
- Transporte
- Total 0,00 €
- Archon Studio
- ARMOURED CLASH
- Battletech
- Bushido: Risen Sun
- Canción de hielo y fuego: el juego de miniaturas
- Carnevale
- Conquest
- Dropfleet Commander
- Eldfall Chronicles
- Fallout: Wasteland Warfare
- Imperial Assault
- Infinity
- Malifaux M3E
- Marvel Crisis Protocol
- Privateer Press
- Resina Planet
- Rumbleslam
- SFG - WARMACHINE
- Star Wars: Legion
- Star Wars: Shatterpoint
- The Elder Scrolls: Call to Arms
- The Other Side
- Warcrow
Kokkio
Pago seguro y protección de datos garantizados
Envíos en 24/48 horas para productos en stock
Devolución hasta 15 días después de la entrega
While only a new ashigaru and just out of training, Kokkio significantly influences the Takashi's tactics. He has learned to use the more recent version of the Dragon Clan's arquebus weapons. While undergoing training, Kokkio sought to use the movement - and distance- of the banners that lined the training area to significant effect. With each twist and turn of the flag in the wind, he could adjust his shots accordingly, becoming far more accurate and decidedly deadlier. He mentioned his technique to his Gunso, who has now incorporated a series of banners on the battlefield to help the gunline get the most out of their weapons and training.
The Prefecture can bring a surprising amount of ranged firepower. A line of arquebuses is sure to be something no opponent would want to approach. Kokkio improves all of their ranged abilities and, with his armour and enough Melee Pool to defend, can fend off melee retaliation. The usual black powder gunline is excellent for this, but consider Matsu, The Grey Pilgrim, and even the Dragons themselves!
Ficha técnica
- Descuento
- 5%
- Edad minima (Años)
- 12+
- Jugadores Max.
- 4 Jugadores
- Jugadores Min.
- 2 Jugadores
- Idioma
- Frances
Ingles - Tiempo de juego (Minutos)
- 90+
- Material
- Metal
Resina/Metal - EN OFERTA!
- Miniaturas
Referencias específicas
- ean13
- 701318820327